AJ ARTS
Welcome to my Art portfolio!
I invite you to explore my site to get a better understanding of my specialities, techniques and professional experience.
What you’ll find below is a combination of commissioned work, as well as some personal passion projects of my own.
Please feel free to click the navigational buttons which will take you to the project page and will present you with in-depth developmental processes.
Enjoy browsing and please get in touch with any questions.
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Adrian Jones
Black Eye Galaxy
Adrian Jones - Environmental & Prop Artist
Black Eye Galaxy is a First Person Shooter created on the Unreal Engine 4. In this project I was commissioned to work closely with a Level Designer to fulfil a request which required me to work on several different features and functions such as creating Modularity, Environmental Building, Prop Work, Architecture, Lighting, Post-Processing and more!
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Please follow the link below to look at an in-depth development process that helped bring this game to life.
Urban Cyberpunk Alleyway
Adrian Jones - Environmental & Prop Artist
This Urban Cyberpunk scene is based in Japan around the year 2030 showcasing struggles and a sense of poor life in a narrow alleyway. My narrative was based around a criminal who uses this alleyway to get away from the police. Throughout this alley, I’ve tried to present cyberpunk, sci-fi elements mixed with urban tendencies. Which came through the use of creating 3 distinctive areas broken down into Residential living areas, a commercial district and an area which is filled with trash and broken garbage.
Kami's Descent
Adrian Jones - Environmental & Prop Artist
"Led by a thirst for power the mage Kami ventures into a dungeon seeking the secrets that lie within.." Kami's Descent is a one-month project created with a team of 5 to produce a playable prototype focusing on a dark themed puzzle adventure game.
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Gameplay elements focused on a Twin Stick controller and requiring cooperation between two characters in order to overcome challenges.
Siheyuan Stylised Chinese Courtyard
Adrian Jones - Environmental & Prop Artist
This project focuses on the creation of a Stylised Chinese Courtyard. This was an opportunity to showcase my stylised workflow using a variety of production methods such as Retopology, Baking and Sculpting. My texturing process was also quite different compared to normal processes as there was more opportunity to build on edge accents and gradients.
Pokemon Research Lab
Adrian Jones - Environmental & Prop Artist
Pokemon is an existing franchise that I aspired to create an isometric scene from having it's own self-contained story, based on a researcher who is on the brink of discovering how to bring pokemon past generations to the current.
Explore this scene to find out how the many hours inside a confined space can cause quite the mess.
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Please feel free to reach out to me about any enquires, work or possible collaborations.
Thank you for visiting!
United Kingdom